I Finished the GDD for Astraverse!

I’m pretty proud of getting the GDD (game design document) finished. It’s only about 88 pages long but the way I would describe the document is like it being an entire “blueprint” for the game. Put simply, I could literally give the GDD to another developer and they’d know exactly how to design the game in the way that I…

Development Progress 12/30/18

Okay, so this time I decided to take some footage from a couple of weeks ago to showcase some things that I’ve gotten done for the month of December:

Setbacks and “Throw-away” BGM

This week, I’ve been dealing with this stupid bug while trying to import my animations into the game engine that I’m using and it’s taken about half the week to deal with the problem. Funny part was how simple it was to fix the issue…..

Races of the Ze’re System

There are 3 races in Astraverse–much like in Phantasy Star Online, the game that it mostly takes inspiration from. There are humans, an android race called “ADOLs”, and a mutant race called “Neomans.”

The Planets of Ze’re

I think it’s a good time to start talking a bit about the setting of Astraverse. Some of these things I may have briefly mentioned before but in this post, the goal is to go into a bit more detail.   Astraverse takes place in Ze’re, a fictional star system that contains 5 inhabitable planets: Jeavis, Ashara, Autovia, Croatis and…

Character Creation & Stuff

Ever since my wife and I came up with a decent number of outfits and hairstyles for the characters in the game, I decided to focus my efforts into finishing up the character creator. Here’s the song I composed for the character creation: The funny thing about making a character creator is that it’s not really hard to design. But,…

Astraverse Game Features and Design

While I was writing up the progress report for the game, I realized that I hadn’t really explained yet what features would be in the game or how it would be designed. So, I figure I should explain some of it’s features now before moving on to anything else. Astraverse will have the same basic features of Phantasy Star Online…

Should’ve Started This Before But Here Goes…

I’m not really sure of what the best opening start to a blog is…. I figured I’d just go ahead and say that instead of pretending like I have all the answers or know completely what I’m doing.  I’m starting this blog because I’m currently working on a serious game project inspired by my favorite video game “Phantasy Star Online”…

What Inspired Astraverse?

Astraverse was born from a desire to play a new Phantasy Star game on modern systems with anyone at any time. It’s also sort of a response to Sega’s “attempts” at trying to brainwash us into forgetting that anything called “Phantasy Star Online” ever happened in the West. Before I go on–I want to be clear about something important: This…

Development Progress 12/9/18

So, how far is this game in development? — Let’s say further than a game should be when you start a game development blog. Seriously. I’m actually able to see the light at the end of the tunnel for a playable prototype of the game! First off, MUSIC–to me–is one of the most important aspects to the overall “feel” of…