Tag: pso inspired game

The Astraverse Steam Store Page is LIVE!

That’s right! I finally put the steam page up for Astraverse–just one sign of things to come for development! Speaking of development–it’s been going quite smoothly and I’ll be sharing an update soon but for now, check out the Steam page and go ahead and wishlist Astraverse! Astraverse on Steam (steampowered.com) LB

Progress Update 4/21/21

I know I keep saying this over and over again (in different ways) but I’m inching ever closer to a playable demo of Astraverse.

I Finished the GDD for Astraverse!

I’m pretty proud of getting the GDD (game design document) finished. It’s only about 88 pages long but the way I would describe the document is like it being an entire “blueprint” for the game. Put simply, I could literally give the GDD to another developer and they’d know exactly how to design the game in the way that I…

Development Progress 12/30/18

Okay, so this time I decided to take some footage from a couple of weeks ago to showcase some things that I’ve gotten done for the month of December:

Setbacks and “Throw-away” BGM

This week, I’ve been dealing with this stupid bug while trying to import my animations into the game engine that I’m using and it’s taken about half the week to deal with the problem. Funny part was how simple it was to fix the issue…..

Races of the Ze’re System

There are 3 races in Astraverse–much like in Phantasy Star Online, the game that it mostly takes inspiration from. There are humans, an android race called “ADOLs”, and a mutant race called “Neomans.”

The Planets of Ze’re

I think it’s a good time to start talking a bit about the setting of Astraverse. Some of these things I may have briefly mentioned before but in this post, the goal is to go into a bit more detail.   Astraverse takes place in Ze’re, a fictional star system that contains 5 inhabitable planets: Jeavis, Ashara, Autovia, Croatis and…

Character Creation & Stuff

Ever since my wife and I came up with a decent number of outfits and hairstyles for the characters in the game, I decided to focus my efforts into finishing up the character creator. Here’s the song I composed for the character creation: The funny thing about making a character creator is that it’s not really hard to design. But,…