Tag: game development

Setbacks and “Throw-away” BGM

This week, I’ve been dealing with this stupid bug while trying to import my animations into the game engine that I’m using and it’s taken about half the week to deal with the problem. Funny part was how simple it was to fix the issue…..

Races of the Ze’re System

There are 3 races in Astraverse–much like in Phantasy Star Online, the game that it mostly takes inspiration from. There are humans, an android race called “ADOLs”, and a mutant race called “Neomans.”

The Planets of Ze’re

I think it’s a good time to start talking a bit about the setting of Astraverse. Some of these things I may have briefly mentioned before but in this post, the goal is to go into a bit more detail.   Astraverse takes place in Ze’re, a fictional star system that contains 5 inhabitable planets: Jeavis, Ashara, Autovia, Croatis and…

Character Creation & Stuff

Ever since my wife and I came up with a decent number of outfits and hairstyles for the characters in the game, I decided to focus my efforts into finishing up the character creator. Here’s the song I composed for the character creation: The funny thing about making a character creator is that it’s not really hard to design. But,…

Should’ve Started This Before But Here Goes…

I’m not really sure of what the best opening start to a blog is…. I figured I’d just go ahead and say that instead of pretending like I have all the answers or know completely what I’m doing.  I’m starting this blog because I’m currently working on a serious game project inspired by my favorite video game “Phantasy Star Online”…